Cityguard: Difference between revisions
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(Created page with "= Cityguard = 64px|right The '''Cityguard''' patrols and protects the towns. It is not a friendly vendor — it hunts down players who have a white or red skull (recent player-killers) and attacks them on sight, chasing them through the streets until they flee or are punished. == Role == Town guard / anti-PK enforcement. Patrols city streets. == Behavior == * Scans nearby tiles for skulled, PZ-locked players. * On finding one it warns ("We do not...") |
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No trade or dialogue — the Cityguard is a combat/patrol NPC. Avoid killing players in town to stay off its radar. | No trade or dialogue — the Cityguard is a combat/patrol NPC. Avoid killing players in town to stay off its radar. | ||
[[Category:Guides]] | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
Latest revision as of 01:52, 22 July 2026
Cityguard
The Cityguard patrols and protects the towns. It is not a friendly vendor — it hunts down players who have a white or red skull (recent player-killers) and attacks them on sight, chasing them through the streets until they flee or are punished.
Role
Town guard / anti-PK enforcement. Patrols city streets.
Behavior
- Scans nearby tiles for skulled, PZ-locked players.
- On finding one it warns ("We do not tolerate people like you here!") and gives chase.
- Attacks with life drain (roughly 200–300 per hit) while adjacent.
- Stops chasing if the target leaves its area, changes floor, or escapes; then returns to its post.
- Leaves non-skulled players alone.
Interactions
No trade or dialogue — the Cityguard is a combat/patrol NPC. Avoid killing players in town to stay off its radar.