Infected Rat: Difference between revisions

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! Monster !! Name !! Loot
! Monster !! Name !! Loot
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| [[File:Infectedrat.png|48px]] || '''Infected Hoarder''' || crystal coin, worm, ham, rotten meat, demonic essence.
| [[File:Infectedrat.png|48px]] || '''Infected Hoarder''' || crystal coin, platinum coin, skull, demonic essence, bag (spellbook of enlightenment, tower shield)
|}
|}


== Overview ==
== Overview ==
North of Raptor City's wall lies a stretch of land the maps still label as farmland, though nothing wholesome grows there anymore. Something seeped into the soil — call it infection, call it the Dark and the creatures that wander it now are the result. The weakest are the Infected Hoarders, bloated scavengers that shamble through the ruins gorging on carrion, too far gone to do anything but lash out at the living. Deeper in roam the XyZ Creatures, malformed things that seem stitched together from several beasts at once, cackling as they burn and blight everything in reach. And at the heart of the corruption stand the Dark Beings: towering, deliberate, and cruel, drawing the rot around them like a cloak and welcoming trespassers to what they call the Dark World.
Something in Sandurna's tombs has been feeding. Where the desert's rats once scavenged harmlessly among the buried halls of the pharaohs, the corruption that seeped up from below has swollen them into something monstrous — the Infected Rats. Bloated with disease and old grave-rot, they burst from the sand in packs, their bite carrying a venom potent enough to drop a seasoned warrior, their very presence blighting the ground they cross.
Together they form a rising ladder of danger for adventurers pushing past the north wall — a place where the reward grows with every step, and so does the price of getting it wrong. Only the well-prepared, or the well-guarded, return from the fields beyond Raptor City.
They are a plague on the desert's edge, and a sign that whatever the Sins left buried beneath Sandurna has not stopped spreading. Only well-armored, well-supplied adventurers should hunt them; the reward is real, but so is the poison, and the sands have swallowed many who underestimated a "rat."


== Location & How to Get There==
== Location & How to Get There==

Latest revision as of 14:09, 11 July 2026

Notable Monsters

Monster Name Loot
Infected Hoarder crystal coin, platinum coin, skull, demonic essence, bag (spellbook of enlightenment, tower shield)

Overview

Something in Sandurna's tombs has been feeding. Where the desert's rats once scavenged harmlessly among the buried halls of the pharaohs, the corruption that seeped up from below has swollen them into something monstrous — the Infected Rats. Bloated with disease and old grave-rot, they burst from the sand in packs, their bite carrying a venom potent enough to drop a seasoned warrior, their very presence blighting the ground they cross. They are a plague on the desert's edge, and a sign that whatever the Sins left buried beneath Sandurna has not stopped spreading. Only well-armored, well-supplied adventurers should hunt them; the reward is real, but so is the poison, and the sands have swallowed many who underestimated a "rat."

Location & How to Get There

Speak to the Traveler, go to Sandurna. Enter a hole alongside the shore head below follow the paths.

Head North, go in the hole.
Head eastnorth go in the hole
Head south and follow the path, go up the hole
Keep east then north, go in the hole
You'll find door of expertise level 4000