Druid
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Druid

The Druid is the realm's master of nature and life — a mage who commands ice, earth and death magic while keeping the whole party alive with unmatched healing.
Role
Healer and support caster with strong area damage. Druids are the backbone of any team: they mass-heal, cleanse, paralyze, summon creatures, and conjure every healing rune, while still clearing packs with Avalanche, Eternal Winter and Wrath of Nature.
Growth per level
| HP | Mana | Cap |
|---|---|---|
| +5 | +30 | +10 |
Promotion chain
| Tier | Name | Requirement |
|---|---|---|
| Base | Druid | Chosen at The Oracle |
| 1st promotion | Elder Druid | Level 100 — 250,000 gp |
| 2nd promotion | Naturist | Level 500 — 50,000,000 gp |
Each promotion improves HP/mana regeneration and raises your soul cap (100 → 200 → 250 → 350).
Attack spells
| Spell | Words | Level | Mana |
|---|---|---|---|
| Weak Ice Strike | exori min frigo | 20 | 20 |
| Weak Terra Strike | exori min tera | 20 | 20 |
| Weak Energy Strike | exori min vis | 20 | 20 |
| Weak Flame Strike | exori min flam | 20 | 20 |
| Weak Death Strike | exori min mort | 20 | 20 |
| Ice Wave | exevo frigo hur | 50 | 100 |
| Death Wave | exevo mort hur | 50 | 100 |
| Ice Strike | exori frigo | 100 | 100 |
| Terra Strike | exori tera | 100 | 100 |
| Energy Strike | exori vis | 100 | 100 |
| Flame Strike | exori flam | 100 | 100 |
| Death Strike | exori mort | 100 | 100 |
| Advanced Ice Wave | exevo gran frigo hur | 150 | 300 |
| Advanced Death Wave | exevo gran mort hur | 300 | 500 |
| Advanced Ice Strike | exori gran frigo | 500 | 2% mana |
| Advanced Terra Strike | exori gran tera | 500 | 2% mana |
| Terra Berserk | exevo tera | 500 | 2% mana |
| Mortal Berserk | exevo mort | 500 | 2% mana |
| Wrath of Nature | exevo gran mas tera | 500 | 3% mana |
| Eternal Winter | exevo gran mas frigo | 500 | 3% mana |
| Druid's Claw | adana grav ani | 500 | 2% mana (Naturist+) |
| Chance Strike | exori chance | 1,000 | 2% mana |
| Terra Wave | exevo tera hur | 1,500 | 5% mana |
| Advanced Wrath of Nature | exevo max mas tera | 1,500 | 4% mana |
| Advanced Eternal Winter | exevo max mas frigo | 1,500 | 4% mana |
| Advanced Chance Strike | exori gran chance | 3,000 | 5% mana |
Healing & support
| Spell | Words | Level | Mana |
|---|---|---|---|
| Magic Shield | utamo vita | 14 | 50 |
| Strong Haste | utani gran hur | 20 | 100 |
| Ultimate Healing | exura vita | 100 | 300 |
| Max Haste | utani max hur | 100 | 200 |
| Ultimate Light | utevo max lux | 100 | 200 |
| Heal Friend | exura sio | 300 | 1% (Elder+) |
| Mass Healing | exura gran mas res | 500 | 1% (Elder+) |
| Advanced Heal Friend | exura gran sio | 500 | 2% (Elder+) |
| Heal Party | utura mas sio | 500 | 2% (Naturist+) |
| Wild Growth (spell) | exevo grav tera | 500 | 1,000 + 10 soul (Elder+) |
| Focus | utito tempo mana | 1,000 | 3% + 5 soul (Elder+) |
| Tempo Heal Friend | exura tempo sio | 3,000 | 5% (Treehunger) |
| Advanced Focus | utito gran tempo mana | 3,000 | (Naturist+) |
| Advanced Wild Growth | exevo grav max tera | 3,000 | (Naturist+) |
Plus the shared spells all vocations get (Light/Intense Healing, Recovery and Cleansing lines, Antidote, Haste, Great Light, Invisibility, etc.).
Summons
| Spell | Words | Level | Mana |
|---|---|---|---|
| Summon Creature | utevo res | 25 | — |
| Undead Legion | utevo mas mort | 50 | 1,000 |
Conjured runes
Druids conjure all healing runes plus nature and field runes (reagent: blank rune 2260).
| Rune | Words | Level |
|---|---|---|
| Food | exevo pan | 14 |
| Antidote Rune | adana pox | 20 |
| Intense Healing Rune | adura gran | 50 |
| Convince Creature | adeta sio | 50 |
| Chameleon | adevo ina | 50 |
| Animate Dead | adana mort | 50 |
| Poison / Fire / Energy Field | adevo grav (pox/flam/vis) | 50 |
| Ultimate Healing Rune | adura vita | 100 |
| Light Magic Missile | adori min vis | 100 |
| Poison Bomb | adevo mas pox | 100 |
| Firebomb | adevo mas flam | 100 |
| Fire / Energy / Poison Wall | adevo mas grav (flam/vis/pox) | 150 |
| Sudden Death | adori gran mort | 150 (Naturist+) |
| Heavy Magic Missile | adori vis | 200 |
| Explosion | adevo mas hur | 200 |
| Stalagmite | adori tera | 200 |
| Soulfire | adevo res flam | 200 |
| Wild Growth (rune) | adevo grav vita | 200 |
| Paralyze | adana ani | 200 |
| Icicle | adori frigo | 200 |
| Avalanche | adori mas frigo | 200 |
| Stone Shower | adori mas tera | 200 |
| Blank Rune | adori blank | 300 (Elder+) |
Pros
- The best healer — Ultimate Healing, Mass Healing, Heal Friend/Party keep whole teams alive.
- Conjures every healing rune (UH, IH, antidote) — never short on supplies.
- Strong area damage (Avalanche, Eternal Winter, Wrath of Nature) and utility: Paralyze runes, Summon Creature, Convince.
Cons
- Low health (+5/level) — as fragile as a sorcerer.
- Slightly lower raw damage than a sorcerer.
- Very mana- and item-dependent; support role means less solo burst.
Tricks
- Paralyze runes (adana ani) are the druid's signature — lock a monster or player in place, then blast it safely.
- Conjure and sell Ultimate Healing runes for steady income, and keep a stack for emergencies.
- Use Summon Creature / Undead Legion to make disposable tanks while you heal and nuke from behind.
- Avalanche (adori mas frigo) is your bread-and-butter AoE rune for hunting packs.
- In teams, spam exura gran mas res (Mass Healing) and exura sio (Heal Friend) — a good druid keeps the whole party topped up.